Ready Player Two
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|Author||: Ernest Cline|
|Editor||: Ballantine Books|
"A 1980s cultural assessment of the fantastical future of online behavior continues the story that began in the internationally best-selling futuristic novel, Ready Player One, that inspired a blockbuster Steven Spielberg film"--
|Author||: Ernest Cline|
|Editor||: Ballantine Books|
#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9
|Author||: Ernest Cline|
|Editor||: Broadway Books|
From the bestselling author of "Ready Player One." After sighting a UFO, high-school student Zack and his new comrades must scramble to prepare for an alien onslaught, in this rollicking, surprising thriller and coming-of-age adventure.
|Author||: Shira Chess|
|Editor||: U of Minnesota Press|
Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure. Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.
|Author||: Ernest Cline|
La esperada secuela de Ready Player One: el betseller mundial que Steven Spielberg convirtió en película. Días después de ganar el concurso de Halliday, el fundador de Oasis, Wade Watts hace un descubrimiento que lo cambia todo. Oculto en las cajas fuertes de Halliday a la espera de que lo encuentre su heredero, se halla un avance tecnológico que volverá a cambiar el mundo y hará que Oasis se convierta en un lugar mucho más asombroso de lo que Wade habría imaginado. Aparecerá una nueva misión, que volverá a poner en juego su vida y el futuro de Oasis, y el destino de la humanidad penderá de un hilo. ENGLISH DESCRIPTION #1 NEW YORK TIMES BESTSELLER * The highly anticipated sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST * "The game is on again. . . . A great mix of exciting fantasy and threatening fact."--The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday's contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday's vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous--and addictive--than even Wade dreamed possible. With it comes a new riddle, and a new quest--a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who'll kill millions to get what he wants. Wade's life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.
|Author||: Ernest Cline|
|Editor||: SCB Distributors|
Familiar and resonant, Cline's collection takes readers into a private landscape of science fiction, pop culture, and pornography. Ernest Cline is a geek, novelist, poet, and screenwriter based in Austin, Texas. In addition to winning poetry slams, Cline is known for screenwriting "Fanboys," released in 2009. He also recently sold the film rights to his latest book, "Armada."
|Author||: Andy Weir|
|Editor||: Ballantine Books|
Augmenting her limited income by smuggling contraband to survive on the Moon's wealthy city of Artemis, Jazz agrees to commit what seems to be a perfect, lucrative crime, only to find herself embroiled in a conspiracy for control of the city.
|Author||: Sean Michaels|
|Editor||: Random House Canada|
Scotiabank Giller-winner Sean Michaels is back with his widely anticipated second novel, The Wagers, a deeply satisfying story of long odds, magical heists and the dizzying gamble of life. Where does luck come from? What is it worth? And how much of it do you need to be happy? Theo Potiris is a grocer and a comedian who never repeats his jokes. After 15 years of open mics, he's still waiting for his break--bicycling to the comedy club at night, stacking plums at his family's grand and ramshackle supermarket by day. His girlfriend is halfway around the world, searching for enlightenment with a patron who happens to be the richest man on Earth, and when two other loved-ones get struck by bolts from the blue, Theo decides he can't keep chasing his old dreams any longer. He resolves to trade his wishes in, pursuing a bigger score. Here Sean Michaels' novel takes a surprise left turn, away from the price of milk and into a shabby, beautiful, imaginary Montreal where peacocks strut on street corners and gamblers bet on sunny days. Theo uncovers a mysterious association of sports-obsessed mathematicians, The Rabbit's Foot, which is turning probability into riches, and the vigilante No Name Gang, who steal luck from those who have taken more than their fair share. Bursting with sheer story-telling pleasure and stylish prose, The Wagers carries you along on wave after wave of invention--a literary motorcycle chase that soon has you wondering about the randomness of good fortune and all the ways we choose to wage our lives.
|Author||: Jeff VanderMeer|
|Editor||: McClelland & Stewart|
From New York Times bestselling author Jeff VanderMeer comes the one-volume reissue of his cult classic Ambergris Trilogy: City of Saints and Madmen, Finch, and Shriek: An Afterword. Before Area X, there was Ambergris. Jeff VanderMeer conceived what would become his first cult classic series of speculative works: The Ambergris Trilogy. Now, for the first time ever, the story of the sprawling metropolis of Ambergris is collected into a single volume, including City of Saints and Madmen, Finch: An Afterword, and Shriek.
|Author||: Ben Kahn,Rachel Silverstein|
|Editor||: Dark Horse Comics|
Prepare for competitive gaming like you've never seen it! The Manhattan Mist have beaten the odds to land themselves in the national championships for Renegade Rule, one of the hottest virtual reality games in existence. But they're in for competition fiercer than they ever imagined, and one team member's entire future could be at stake. Four queer female friends will have to play harder than ever against self-doubt, infighting, romantic distraction, and a slew of other world-class teams if they hope to become champions. Both hilarious and heartwarming, this new graphic novel from Ignatz-nominated writer Ben Kahn, debut author Rachel Silverstein, and artist Sam Beck is a celebration of friendship, competition, queer identity, and the insane things we do for the things and people we love.
|Author||: Gina McIntyre|
|Editor||: Insight Editions|
Discover the captivating art of Steven Spielberg’s Ready Player One. Our dystopian world lies on the brink of chaos and collapse, but the people have found their salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune in the form of a digital Easter egg hidden somewhere in the OASIS, sparking a contest that grips the entire world. Wade Watts, an unlikely young hero, decides to join the contest and embarks on a reality-bending treasure hunt through a fantastical world of action, danger, and mystery. Directed by Steven Spielberg and based on author Ernest Cline’s internationally best-selling book, Ready Player One is a hugely imaginative sci-fi adventure set in a rich virtual world. The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the perfect companion to one of the most exciting films of 2018.
|Author||: Desus & Mero|
|Editor||: Random House Trade Paperbacks|
NEW YORK TIMES BESTSELLER - "Desus & Mero are smarter and funnier than everyone writing books."--Shea Serrano "I will never write anything as hilarious as they have. I give up."--Malcolm Gladwell "These motherf***ers make me laugh until I choke."--Jia Tolentino NAMED ONE OF THE BEST BOOKS OF THE YEAR BY NPR A wild, hilarious guide to life from the hosts of the hit late-night show Desus & Mero and the Bodega Boys podcast Who could have predicted that, after a fateful meeting in a Bronx summer school in the 1990s, Desus & Mero would turn their friendship into an empire of talking to each other. And it's no surprise--tuning in to them is like listening to the funniest, smartest people you know dissect a topic and then light it on fire. Now they've written the most essential guide to life of this century*, in which all the important questions are asked: How do I talk to my kids about drugs if I do them, too? What are the ethics of ghosting in a relationship? How do I bet on sports? How should I behave in jail? How much is too much to spend on sneakers? Is porn really that bad for me? As they put it: "We want to share all we've learned, after years in the Bronx streets, with you: the people. So with a lifetime spent building up a plethora of information from trials and tribulations and a handful of misdemeanors, we decided to write this book--a sequel to the Bible, or maybe to The Hitchhiker's Guide to the Galaxy, depending on how big a nerd you are. Let this book be your North Star." *NO REFUNDS
|Author||: Karen M. McManus|
|Editor||: Penguin UK|
'Tightly plotted and brilliantly written, with sharp, believable characters, this whodunit is utterly irresistible' - HEAT THE INTERNATIONAL BESTSELLER Five students go to detention. Only four leave alive. Yale hopeful Bronwyn has never publicly broken a rule. Sports star Cooper only knows what he's doing in the baseball diamond. Bad boy Nate is one misstep away from a life of crime. Prom queen Addy is holding together the cracks in her perfect life. And outsider Simon, creator of the notorious gossip app at Bayview High, won't ever talk about any of them again. He dies 24 hours before he could post their deepest secrets online. Investigators conclude it's no accident. All of them are suspects. Everyone has secrets, right? What really matters is how far you'll go to protect them. _____ 'Twisty plotting, breakneck pacing and intriguing characterisation add up to an exciting single-sitting thrillerish treat' -THE GUARDIAN 'A fantastic murder mystery, packed with cryptic clues and countless plot twists. I could not put this book down' - THE SUN 'Pretty Little Liars meets The Breakfast Club' - ENTERTAINMENT WEEKLY
|Author||: Pete Hegseth|
A New York Times bestseller. From FOX & Friends Weekend cohost Pete Hegseth comes a collection of inspiring stories from fifteen of America’s greatest heroes—highly decorated Navy SEALs, Army Rangers, marines, Purple Heart recipients, combat pilots, a Medal of Honor recipient, and more—based on FOX Nation’s hit show of the same name. After three Army deployments—earning two Bronze Stars and a Combat Infantryman’s Badge—Pete Hegseth knows what it takes to be a modern warrior. In Modern Warriors he presents candid, unfiltered conversations with fellow modern warriors and digs for real answers to key questions like: What inspired them to serve? What is their legacy? What does sacrifice really mean to them? How do they handle loss? And what can civilians learn from this latest generation of veterans? From the skies over Afghanistan to the seas of the Mediterranean to the treacherous streets of Iraq, these brave men and women take you inside the firefight, sharing the harrowing realities of war. Hegseth uses their experiences to facilitate conversations about the raw truths of combat, including the difficulties of transitioning back home, while also celebrating these soldiers’ contributions to preserving our nation’s most precious gift—freedom. In addition to the oral history, Modern Warriors presents dozens of personal, rarely shared photos from the battlefield and the home front. Together these stories and images provide an unvarnished representation of battlefield leadership, military morale, and the strain of war. This book is the perfect keepsake and gift for anyone who wants to know what it means, and what it truly takes, to be a patriot.
|Author||: Donna Hill|
|Editor||: Sideways Books|
Essence bestselling author Donna Hill brings us an emotional love story set against the powerful backdrop of the civil rights movement that gripped a nation—a story as timely as it is timeless... The year is 1963. In Harlem, the epicenter of Black culture, the fight for equality has never been stronger. The time is now. Enough is enough. Yet even within its ranks, a different kind of battle rages. Love thy neighbor? Or rise up against your oppressors? Jason Tanner has just arrived in New York to help spread the message of his mentor, Dr. Martin Luther King, Jr., of passive resistance, while beat poet Anita Hopkins believes the teachings of Malcolm X with all her heart: that the way to true freedom is “by any means necessary.” When Jason sees Anita perform her poetry at the iconic B-Flat lounge, he’s transfixed. And Anita has never met anyone who can match her wit for wit like this... One movement, two warring ideologies—can love be enough to unite them? Confessions in B-Flat is a celebration of the hard-won victories of those who came before us, and a stark reminder of just how far we still have to go.
|Author||: University Press|
University Press returns with another short and captivating book - a brief history of science fiction. Science fiction is a speculative genre that often explores the potential consequences of scientific, social, and technological innovations. Centuries before the Scientific Revolution, storytellers had already imagined space travel, human contact with alien life forms, battles for control of the moon, and time travel. After the Scientific Revolution, visionaries like Jonathan Swift, Isaac Asimov, Mary Shelley, Jules Verne, H.G. Wells, George Orwell, Stanley Kubrick, and George Lucas captured our imaginations, challenged us to consider all possibilities, and inspired a collective sense of wonder. This short book peels back the veil and - from alien invasion, to cyberpunk, to post-apocalyptic, to space opera, to steam punk - provides a brief, fascinating glimpse into the heart and history of science fiction - a glimpse that you can read in about an hour.